Inspired by titles such as CHRONOTRIGGER, TERRANIGMA, ECCO THE DOLPHIN AND ABZU, NAUTILUS EPOCH combines the best of story-driven RPGs with endless mysteries of the deep
A unique turn-based battle system based on BIOLUMINESCENCE, which allows you to learn special skills and interact with the world using the power of light
WHO TRAVELS THE OCEANS OF TIME
EXPLORE multiple time periods from the Cretaceous to Ancient Greece to modern times, all realized in a beautiful watercolour style
TEAM UP with and control a wide variety of characters including humans, sea mammals and even mermen
ON A SMALL ISLAND IN THE ADRIATIC SEA LIVES 16 YEAR OLD LILY WHO WITH HER MOTHER TRIES HER BEST TO SURVIVE IN THE IMMEDIATE AFTERMATH OF THE SECOND WORLD WAR.
LILY MEETS A BEING CALLED THE 'CHILD OF THE SEA' WHO TASKS HER WITH TRAVELLING THROUGH TIME AND SPACE TO RESTORE THE LOST SEAS. ON HER JOURNEY LILY WILL ENCOUNTER UNIMAGINABLE DANGERS, BEFRIEND A MYRIAD AQUATIC BEINGS AND ENCOUNTER MYSTERIES AS ANCIENT AS LIFE ITSELF...
THE LAST OF HIS KIND IN SEARCH OF COMPANIONS AND WATER
- EXPLORE THE OCEANS OF TIME IN AN UNFORGETTABLE RPG EXPERIENCE -
With Nautilus Epoch my inspiration came from my own experiences of the sea and the games that made me feel like I was a part of it. From jumping with Ecco the Dolphin to riding a sea-turtle in Abzu. I want to create a game that helps establish a profound connection with the sea and pay homage to our ancient roots as beings of the water.
Creator - Roko Zaper
WHILE DIVING LILY MAKES CONTACT WITH A STRANGE SHELL AND FINDS HERSELF TRANSPORTED TO ANOTHER DIMENSION WHERE THE SEAS HAVE VANISHED AND CREATURES FROM THE DEEP ROAM THE SURFACE.